# ball

ballCX: calculates ball position, velocity and direction

ball|CX.owner: the player who has the ball

soccerCX:

.ball.cominAngle: the angle at which the ball approaches the player

.ball.closinAngle: the angle with player forward and ball to ball closest position

.ball.goalAngle: the angle towards goal

.ball.locP: the ball position in player local space

.ball.angle: the angle of ball position from player forward

.ball.closest.P: the closest position of ball trajectory

.ball.closest.locP: the closest position in player local space

.ball.closest.angle: the angle of closest position from player forward

.keepBallP.use: not using physical ball dribbling

.ball.timeOff: the ball cannot be used \[if ballPStatus:keep]
