using
guiADX, guiBDX, guiTDX etc
have functionality that adjust gui transform to the number of displayed elements
setRect.x == rectT.posY setRect.y == rectT.height


Last updated
guiADX, guiBDX, guiTDX etc
have functionality that adjust gui transform to the number of displayed elements
setRect.x == rectT.posY setRect.y == rectT.height
Last updated