Renegade
  • NEW
  • SHOWCASE
    • Making of SUMO STUNTMEN
    • PAWS GANG 1
  • TOOLS
    • EDITOR
  • Renegade
    • B A S I C S
      • OBJECTS TAGS/LAYERS
      • ANIMATION
        • states
        • blend parameters
      • PHYSICS
        • velocity transfer
      • DETECTING
      • PARTICLES
      • BUG FIXING
        • quick fixes
    • S C E N E S
  • s y s t e m
    • GAMEPLAY
      • TRANSPORT
        • setting up
      • FINANCES
      • TASKS
        • actionDX
        • aiWalkerCX
      • SPEAK
        • >> TASKS
      • PATHFINDING
        • setting up [splines]
        • using [splines]
        • tips
      • SCENE DESIGN
      • SAVING
      • RECORD N PLAY
    • ACTOR
      • RENEGADE
        • features
          • BOUNDX
        • code
        • setting up
        • BODYDATA
      • JUMP MX
        • features
        • obstacle detection
        • code
          • config
          • settings
          • obstacle detect
          • lerping
        • tips
      • FIGHT MX
        • features
        • code
          • config
          • actionData
        • PUNCH
        • KICK
        • THROW
      • RENEGADE AI
        • AI WALKER
          • aiWalkerCX
    • WEAPONS
      • WEAPON MX
        • setting up
        • projectile
        • fx
        • in vehicle
      • SWORD MX
      • AI WEAPON
    • VEHICLES
      • DRIVE CX
        • input
        • features
        • code
        • EEX
        • actions
      • CHOPPER CX
        • features
        • AI CHOPPER
      • FLIGHT CX
    • WORLD
      • doorCX
    • DESTRUCTIBLE BUILDINGS
      • destructBuild
      • getChunks
      • buildStruct
      • other
      • tips
    • SOCCER
      • soccerCX
      • feet
      • ball
    • OTHER
      • INPUT
        • GAMEPAD
        • KEYBOARD
        • TOUCH
      • CAMERA
        • CAM CX
        • DIRECTOR CX
      • GUI
        • using
        • tips
  • i n t e g r a t i o n s
    • ACTOR
      • Ragdoll Animator 2
        • capsule
        • foot height / grounded
        • tips
    • VEHICLES
      • SportBikePro
      • NWH Dynamic Water Physics 2
Powered by GitBook
On this page
  1. s y s t e m
  2. OTHER
  3. INPUT

KEYBOARD

default values of control

RENEGADE

  • arrows up / down / left / right : move

  • Z : sneak

  • X : crouch

  • F / G : turn L / R

  • I / K : turn N / S

  • R / T : circle L / R

  • Q / E : avoid L / R

  • 1 / 3 : avoid turn L / R

  • Y / U : stray L / R

  • Q : switch legs

  • backSpace : ragdoll getup

JUMPMX

  • B : roll

  • leftALT : slide

WEAPONMX

  • arrows up / down / left / right : move

  • A / D : turn

  • P : pick up

  • space : shoot

  • Q E W S : aim

  • _ : weapon hand up / down

  • _ : reload [if bullet number 0]

  • G : switch projectile

  • P : holster

  • X : drop

  • O : throw

  • arrows up / down / left / right : move

  • A / D : turn

  • C : crouch

--------- DRIVING

  • _ : switch Renegade [driver / passenger]

  • H : store weapon

  • P : pull / unstore

  • Z : go shoot position

  • TAB : change position

  • _ : aim

  • _ : shoot

SWORDMX

DRIVECX

  • TAB : get in / get out (in RenegadeKSX)

  • arrows up / down / left / right : drive

  • space : braking

  • G / H : door L / R open / close

  • F / J : door L / R shut

  • V / B : window L up / down

  • X / C : window L up / down full

  • I / O : window R up / down

  • Y / U : window R up / down full

  • LShift : call partner to get in

Last updated 1 year ago