settings
Last updated
Last updated
JUMPMX
jumps are made up of phases [.onJumpX.phase]
jump animation initiated
jump-off
contact NT reached
fall point
jump sections are defined by NT and set in .style[x].NT. [jumpO. contact. fall. canGo.]
example:
jumpO: 0.33 [jump-off]
contact: 0.63 [reaches obstacle it jumps on]
fall: 0.7 [falling can start if no obstacle it can stand on]
canGo: 0.85 [other action can start]
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style.NT.fall