SPEAK

speakCX : dialogs controller for Renegade

speakMX : manager for displaying interaction

speakDX : one interaction / dialog sequence [ and actions (exchange, transport, hire, take, find, get) set in speakMX.actionDX]

speakADX: all speakDX

speakCCX: button clicks functions

features:

  • supports localization [YF Unity Language Toolkit]

  • supports audio

requirements:

  • sensorDX : to determine who is the actor speaking with

  • actorDX : for actor identification

speakCX

  • finds all actors that this Renegade has interactions with

  • sorts speakDXs for this Renegade [.speakDX[]]

  • initiates interaction [speakMX] if sensor finds the other actor

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