obstacle detection
jumpMX.rayx
Last updated
jumpMX.rayx
Last updated
the two rays going down in front of the actor are .fwd.dwn and .fwd.dwn2
the first yellow ray is .obstac.otherSide.contact [available ground ahead]
on the second obstacle
the yellow rays are contact points for jumpOn and jumpOver [.jOn.contact]
the other yellow ray is .jOn.otherSide.contact
the white ray is .jOn.block