code

FIGHTMX

detection of attack hits

  • .attackTrack : colls [collider-based (trigger)]

  • .attackTrack : tracers [tracer-based (raycastAll)]

support for multi-attack kicks/punches

  • set them up in actionData.punch.multi / actionData.kick.multi [as animator setup parameters]

support for jump kicks/punches

  • set them up in actionData.punch.jump / actionData.kick.jump

support for custom reactions

  • set them up in actionData.punch.customReact / actionData.kick.customReact

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