code
FIGHTMX
detection of attack hits
.attackTrack : colls [collider-based (trigger)]
.attackTrack : tracers [tracer-based (raycastAll)]
support for multi-attack kicks/punches
set them up in actionData.punch.multi / actionData.kick.multi [as animator setup parameters]
support for jump kicks/punches
set them up in actionData.punch.jump / actionData.kick.jump
support for custom reactions
set them up in actionData.punch.customReact / actionData.kick.customReact
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